Scandinavia
Scandinavia Oslo Renderer
platform
- Windows 2000/XP
- MacOSX 10.1later
- Linux
language
- C/C++ , STL & FLTK(MFC)
feature
- Classic Ray Trace
- Read Data – OBJ File
- Polygon – Triangle, Rectangle, Plane at Infinity, uniform Sphere
- Shader – Lambert, Phong
- Light – Directional, Ambient, Point, Spot, Area
- Space Division:Uniform Grid
- TextureMapping – Projection, Spherical, Cylinder,UV
- TextureType – CheckMap,FileMap
- TextureFileType – BMP File(24bit)
- Super Sampling, Stocastic Sampling
- Reflection, Refraction
- Phong Smoothing
- Ambient Occlusion
- Antialias – Box Filter
- Output Image:BMP File,TGA File
現在の作業
- ShadowMap
- Space Division – Octree, kd-tree
- path-tracing
- adaptive sampling
- multi-thread
- Memmory Mapped File
- view frustum culling


